Employees often need to make judgment calls in realistic situations, but passive information pages do not give them a safe place to practice.
- Define the performance objective and observable learner decision.
- Map the scenario, choice points, feedback, and retry path before development.
- Use concise content, plain language, accessible contrast, and meaningful feedback.
- Prototype the interaction and test it with representative users before finalizing.
- Learning objective and brief design rationale
- Scenario storyboard with branching choices and feedback
- Interactive prototype and learner-facing experience
- Short usability and accessibility checklist
Proposed measures: a short knowledge check for learner understanding, scenario decision accuracy, learner confidence, and a follow-up question about whether the strategy was used on the job. If piloted, results would inform revisions to the scenario and feedback.

Interactive Scenerio: Is it Positive Discipline or Traditional Classroom Management?
HR Compliance Sorting Activity: Employee Data Privacy
